Diablo 2 auto pickup

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Item and inventory systems continue to evolve at Blizzard HQ, however:

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With the revelation of Diablo III we were promised another upgrade from this older system, including such changes as player-specific drops that others could not get at and automatic pick-up for specific items, namely gold. While it was an improvement, it left some to be desired, such as the introduction of strictly against-policy third-party programs used to automatically pick up items. With the release of Diablo II, the Blizzard North team, whether because of the Hellfire unofficial expansion or from their own minds, introduced item-revealing as a hotkey (ALT on Windows systems) that did the same thing, though not as a mana-consuming spell. This was an obvious improvement from the original system. Then came the unofficial Diablo I expansion pack, which introduced a spell that, when cast, showed the labels of all the items currently on the ground. Item pick-up's have been a focus of constant improvement from game to game in the Diablo franchise, starting in Diablo I where items were about as easy to find once they were on the ground as the proverbial needle in a haystack, between the excessively dark and gritty textures and the lack of item flags.